This is Central Officer Luna. What is your status, ground team?
You think you saw a snake? What the hay does that have to do with anything?
A piece inspired by XCOM: Enemy Unknown. This is a view of the mission control center, where most of the day-to-day management takes place. Celestia and Luna take the roles of the commander and Central Officer Bradford, respectively. Twilight, and the rest of the mane six are officers, scientists, and engineers within the base, rather than active front-line soldiers.
This piece was a lot of fun to work on, if a little bothersome at one point (curse that red banner in the background...). The main challenge was the shading. Trying to get it to look like an underground base, while keeping things visible was a bit of a tall prospect, but I think I did alright on it.
XCOM: Enemy Unknown was developed by Firaxis Games, and I claim no ownership over it whatsoever.
MLP: FiM is © Hasbro
For those of you that like strategy games, you should get XCOM, if you don't already have it. It's great!
Also, the text at the start is a slightly modified version of idle dialogue you can hear while at base.